Interaction Design 01

Hick’s Law

Why too many choices slow users down and how simplifying options improves decision-making.

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User Experience 02

Visual Hierarchy

Why some elements grab attention first, and how design guides the eye without users noticing.

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Usability Testing Interaction 03

Feedback Makes Interaction Feel Real

Why interfaces need to respond instantly to user actions, even in small ways.

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User Interface 04

The F-Pattern Scan

Why users don’t read websites linearly, and how scanning behavior shapes layout decisions.

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User Research 05

Why Buttons Look Clickable

How visual cues signal interactivity and reduce hesitation in user interfaces.

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